The only known reason for this to happen is with artwork that iTunes itself has added with its Advanced > Get Album Artwork menu command. This artwork is not stored in the standard way (within the song files themselves), but is instead stored in a proprietary fashion separately within your iTunes library folder. We're working on a way for MPFreaker to see this art seamlessly.
In the meantime, you can take another route: run a script which goes through the selected tracks in iTunes and ensures that the artwork is embedded in the song files themselves so applications outside of iTunes (such as MPFreaker) can see them. I'm not sure this will help for artwork that came with recent tracks you purchased on the iTunes Music Store which may not be showing in MPFreaker.
You can get this
Embed Artwork script on Doug's AppleScripts for iTunes site
here, or just use the script below if you've worked with AppleScript in iTunes before:
- Code: Select all
tell application "iTunes"
repeat with aTrack in selection
repeat with anArtwork in artworks of aTrack
if downloaded of anArtwork is true then
set theData to data of anArtwork
set data of anArtwork to theData
end if
end repeat
end repeat
end tell
If you have whole albums affected by this issue, using this script will embed copies of the artwork into each song, thereby taking up more space. This is not likely to increase the amount of space occupied by these tracks by more than 3%, as artwork space is minimal compared to the audio data itself.
Leon