This was requested a while ago, maybe it was missed:
Can we get a chart of the protective values of the various armour types?
Armour Protective Values
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- Joined: Mon Jan 25, 2010 1:42 am
Armour Protective Values
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Armour effects
Armour in Ultima III does not lessen the amount of damage you take, it merely makes you harder to hit. Effectively, it comes out like this:
Chance of Being Hit:
50% Skin
47% Cloth
44% Leather
42% Chain
40% Plate
38% +2 Chain
36% +2 Plate
33% Exotic
This chance of being hit applies to any attack by any creature, no matter how high or low level, whether via melee attack or spell.
Chance of Being Hit:
50% Skin
47% Cloth
44% Leather
42% Chain
40% Plate
38% +2 Chain
36% +2 Plate
33% Exotic
This chance of being hit applies to any attack by any creature, no matter how high or low level, whether via melee attack or spell.
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