Strangeness with Horses

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polygoncount
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Joined: Mon Jan 25, 2010 1:42 am

Strangeness with Horses

Post by polygoncount » Thu Mar 10, 2011 3:59 pm

Noticed that if you use a Powder before attacked by horses in Ambrosia (in order to snatch one as a mount), some/all of the time-stopped horses' "frozen" state is a "grass" tile. This threw me off, as I thought I'd killed them, only to be attacked by a new group a few turns later!
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beastie
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Indeed.

Post by beastie » Mon Mar 21, 2011 9:26 am

It's the same on the Apple II version. Think of it as managing to mount and tame enough horses for your party, but the rest of the wild horses attack you when the powder wears off ...
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